50 points if you answer
Rachel plans to buy a new video game for her console. She can't decide whether to buy a game focused on sports, action, adventure, or strategy. She decides to use a model to represent this situation and help her select which genre of game to buy. She uses a spinner divided into eight equal sections with two sections assigned to each type of game. The simulation Rachel used is ___ . The probability of the spinner landing on the section representing an adventure game is ___ .
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